#book rewrites
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stardragon-123 · 3 months ago
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Rewriting The Famous Five by Enid Blyton
I'm not really a lover of classic books since most of them make me sleep (and that's coming from a girl who loves reading more than socially interacting) but when I read the first book in the series of Enid Blyton's Famous Five, I instantly fell in love with the series. But we all got to admit, it does sound a lit old fashioned, but that doesn't change the adventures Julian, Dick, Anne and George get into to. So, I'm going to rewrite the story in my own modern twist. Enjoy!
So, first of all, the characters. I especially like George, the tomboy of the group. Her sassy, sometimes bratty, attitude speaks to me. She was the one I had the most ideas for. Her real name is Georgina, but she hates being a girl, so she goes by George. In my version, her name is Gina. Gina is still a tomboy but not that extreme like in the original books. She's sort of punk rock in my version. She likes wearing ripped jeans and Doc Martens and flannel shirts. She also plays guitar and always has the case hanging off her back. She's a musician, basically. In the series, she lives by the sea with her strict dad, Quentin and loveable mum, Fanny in a B&B. She usually spends her time swimming and fishing, so she probably rarely spends time online. Maybe she would only be on YouTube to watch music videos or post her own music videos. Gina is rebellious and adventurous. She's fiercely independent and doesn't conform to traditional gender roles.
Next is Julian. I've changed his name to Jay. He is he responsible and protective leader of the group. He's smart, resourceful, and always ready to take charge in tricky situations. Jay has a clen cut look, often wearing casual but stylish clothes. Think jeans, sneakers and a cool jacket. He's into tech and gadget, always tinkering with something new. Jay is also a budding coder and loves solving puzzles.
Next is Dick, whose name is clearly...um, not in line, if that makes sense, so his name would be Dillan. He is the joker of the group, always ready with a witty comment or a prank. He's brave and loyal, never backing down from a challenge. Dillan has a laid-back style, often seen in graphic tees, cargo shorts and skate shoes. Dillan is an avid skateboarder and loves extreme sports. Dillan also has a knack for photography, capturing their adventures on his camera.
Now time for Anne. In my version, her name would be Annie (yes, like the musical). Annie is the creative and nurturing one. She's kind-hearted, empathetic, and often the peacemaker in the group. Annie has a trendy, boho-chic style, with flowy dresses, headbands and lots of accessories. She's a singer and influencer, with a popular YouTube channel where she posts covers, vlogs and lifestyle content. Annie is also in DIY crafts and fashion.
As for Timmy the Dog, he could be a mixed breed rescue dog. He has a scruffy, lovable look with a mix of brown and white fur. Maybe he wears a cool bandana or a custom collar with a GPS tracker. He is loyal, brave and always ready to protect his owners. He's also a very intelligent dog that can understand complex commands. He also has an uncanny sense of direction, making him invaluable during their adventures.
As for the setting, the main places in the shows are quite varied but often revolves around rural and coastal locations in England. The key settings are Kirrin Island and Kirrin Cottage. In my version, Kirrin Cottage is nestled in the charming, vibrant beachside town of Seaside Cove and is now a trendy bed-and-breakfast run by Gina's parents. It's a mix of old-world charm and modern amenities, attracting tourists from all over. It has been renovated with a blend of rustic and contemporary design. Think cozy interiors with modern touches, like smart house features and eco-friendly materials. Guests can enjoy beach activities, local festivals and music events. The cottage might host small concerts or art shows, reflecting Gina's musical interests.
So their adventures may be like:
In the modern seaside town of Seaside Cove, Gina, Jay, Dillan, Annie, and their loyal dog Timmy embark on thrilling adventures that blend technology, environmental activism, and local culture.
Jay’s discovery of a mysterious signal from an abandoned tech hub leads the group into a high-stakes investigation involving stolen technology and corporate espionage. Their environmental quest begins when they uncover illegal dumping in a protected marine area, prompting them to gather evidence and expose the culprits through social media campaigns.
During a local music festival, Gina’s performance is jeopardized by a theft, and the group must find the missing equipment before the big show. Urban exploration takes them to an old warehouse rumored to be haunted, where they uncover hidden tunnels and a secret society.
A beachside treasure hunt starts with an old map found during a cleanup, leading them on a puzzle-filled adventure around Seaside Cove. When Annie’s friend becomes a victim of cyberbullying, the group uses their tech skills to track down the bully and promote online safety.
Lastly, they rescue an injured dolphin, working with local wildlife experts to rehabilitate it and learning about marine biology along the way. Each adventure showcases their unique skills and deepens their bond, making their modern escapades as exciting and heartwarming as the original Famous Five tales.
So yeah, that's my rewrite. Thanks for reading! Pls like, share and comment!
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Part 2/2
By the time Stanley had realized he wasn't as alone as he believed himself to be entrapped in this ravenous abyss; he had honestly begun to suspect that he was finally starting to properly lose his mind.
In all the ceaseless miles that Stanley had journeyed during his apparent permanent residence within the dark devouring void, not once had he encountered another conscious, walking, talking being similar to himself. Every other formerly living creature that he had crossed paths with had been so... silent. Empty. Dead, in every sense of the word. It was as though the very essence of life itself had been sucked out of their bodies with a straw, their forms slowly falling apart piece by piece under the vicious gluttony of the darkness that surrounded them. They looked like they actually were supposed to be there, unmoving and comatose, unlike him.
So, when Stanley first began to encounter the twins, all of a sudden, he wasn't the only one in the dark.
When meeting the first pair of them, he found himself standing in a lake.
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He hadn't even noticed the changes at first. It felt as though he had been walking for weeks on end, his body moving purely on autopilot and his aching legs leading him towards a destination only it knew. A thick fog of forgetfulness and flickering memories had descended upon his brain like a heavy blanket of numbing static as he had traveled. In this absentminded state, he hadn't even realized that the ever-present undulating, buzzing darkness surrounding him had begun to gradually shift and morph to form a horizon line; stretching into tall looming cliffsides that almost seemed to close in on him. Once the nonexistent floor beneath his soles abruptly began to ripple and warp, like the disturbed surface of a shallow puddle; only then did he finally notice his transformed environment.
The transition was seamless, almost dream-like. One moment, he was still surrounded by that filthy, overwhelming abyss; and the next, his boots were suddenly plunged deep into the cold, dark lake water.
The silence didn't leave, however. It still choked and stuffed its way into Stanley's ears to clog up his mind with thick cotton; the eerie quiet not quite matching the calm, almost serene scenery the void seemed to have abruptly transformed itself into. Like a movie with its sound cut off; leaving only the unsettling hum of the projector to fill the empty air.
It was odd. The lake was surely incredibly deep. He could obviously tell from how thin and pathetically small the shores appeared all the way from where he now unceremoniously stood in the middle of the lake. Stan could look down and see the darkness below his feet swallow what meager light that managed to break through the murky waters. The overwhelming black almost seemed to beckon him, gaping and haunting; a bottomless underwater pit of pitch black that never seemed to end.
And yet, he didn't sink. Stanley remained perfectly level, the almost ink like waters stopping just at ankle level, as though he were held up just above the surface by some invisible force. Even the writhing waves seemed small and low, as though the waters were shy to climb up his legs further than that. It was odd, so very odd.
However, it wasn't nowhere near as odd as the sight that greeted him when he finally lifted his eyes from the waters.
Stanley had crossed paths with truly unbelievable sights in this strange somewhere; from bursting, collapsing stars; to the imploding heat death of entire universes, but none of them seemed to hold the candle to what he saw then when he lifted his eyes:
Children.
Two, to be exact. Two, nearly identical looking children stood motionless before him; completely soaked through to the bone as though they had taken a plunge into the frigid water that pooled around their ankles. It was a girl and a boy, both adorned with twin expressions utterly devoid of emotion, their wide eyed stare seeming to burn holes into his thin jacket. Their drenched clothes sagged off of their scrawny frames; thin rivulets of water dirpping off of them and disturbing the glassy surface of the water at their feet. The little girl's hair had messily stuck to her face in thin sodden strands, her cheeks still full and round with youth just like the boy's. They looked young. Too young to be in a place such as this.
Oh, but their eyes; their eyes.
They burned with such anger; such injustice, brighter than any dying star or galaxies he had ever seen. Anger towards the world, to fate, to whatever cruel deity that had deemed them fit to be sent to this wretched place so prematurely. They were too young to be here; to be entrapped like he was amongst this hungry darkness. And yet, here they were, sheer denial against their own untimely deaths being the only thing keeping them awake and conscious amongst the dead and rotting. A show of juvenile defiance to nature itself so vehement even the all-consumign darkness seemed hesitant to devour them whole just yet.
It saddened him. It saddened him to know that they belonged there, that they were supposed to be there. He could see it, he could feel it; they were dead. No amount of determination could deny that universal fact.
When they spoke, Stanley could hear anger:
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Stan chuckled in a futile attempt to lighten the suddenly heavy atmosphere that threatened to crush him whole. "A lake monster? You kids and your imagination," he teased, hoping to somehow rid the poor kids of the haunted look that seemed to whirl in their glares. No child should have been burdened with such a knowing look; such eyes that looked like they had seen everything there was to see about the world, the horrid and the good.
Clearly, it had been the wrong thing to say, and Stanley's faux pas was rewarded with a scowl from the little boy. A world's worth of sour contempt etched into every contorted groove that his grimace seemed to dig into his much too young face. Stan suddenly felt guilt squeeze at his weary bones for having caused that.
"That's what they all said," the boy spat out, eyes shining with a sheen of wetness Stan wasn't sure he was prepared to deal with.
Stan left that first interaction with the twins with the feeling of guilt and sorrow still clining to him.
He couldn't have known, at the time. He couldn't have known that this wouldn't be anywhere near the last time that he would meet the pair. He hadn't realised just how many of them there were. After that first pair, his endless journeying within the Abyss was hardly be spent alone anymore. Countless more times, he came face to face with the exact same two young and impossibly worn faces; forced to meet one pair of beaten and bruised kids after another.
Not one pair had died the same death as another. Some had gotten lost, prey to whatever threat that had snatched them up out in the open; some had fallen from high up; some had been crushed under an incredible weight; some had burned; some eaten alive; some zombified. Some didn't even seem physically harmed at all, body perfectly intact, and yet that same faraway, distrubed look in their eyes remained.
He thought the worst ones were the ones he found alone. A little girl or a little boy, left all lonesome without their other half there. Twins, he remembered a pair of them telling him once.
Once, he had come across a town full of silent, stone statues. It was a rustic, shabby, almost nostalgic looking town- odd and strangely familiar. The sight of it had tugged at an aged memory that had long since wasted away in the back of his mind. It was serene, almost deceptively so. The sun shone; the air smelled crisp and fresh; numerous waterfalls continued to crash down from the tall cliffsides; and a soft nonexistent breeze whistled through the thicket of pine trees that blanketed the outskirts of the town. None of it seemed to match the gruesome scene of the hundred wailing statues that littered every inch of the town.
He had found the boy's statue on the other side of town, deep within the green forest and toppled over the gnarled roots of a towering tree. Like the rest of the townsfolk, he too, was frozen mid-shriek; his stone face twisted and contorted into a mock impression of a silent scream as his body lay paused in a writhing struggle. He made sure to be gentle when he carried the boy's statue over to place it beside the girl's, whose statue stood far deeper into the forest, sporting the same rictus grimace of terror as her brother's. It somehow felt wrong for them to have been so far apart from one another, even in death.
He had come to dread meeting of the twins. He hated every second he had to confront yet another pair of dead children that did not belong here, but fate had decided they did. He despised having to listen to their tales of woe as they wept about the injustice of the world, of having died young; he despised himself for being unable to do more than weep with them.
"We don't belong here, Grunkle Stan," he would listen to the little girl weep, calling him a title he didn't recognize. He never remembered if they had ever told him their name, but they all seem to know his, without a fail. "If we're dead, then what about you? What about Grunkle Ford? Mom? Dad? What about them? We can't be dead, we can't be," they would say, confusion and frustration written all over their faces. They didn't understand. They didn't understand why they had come to the darkness so early, so unfairly.
He never knew what to say, he'd never been good with words.
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All he could do was kneel down to their levels and engulf them in his arms, hoping he could somehow squeeze the pain straight out of their bodies in his embrace. He hugged them, because what else could he do?
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buppkizz · 8 months ago
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engie birthday pt 2...a gift from spy
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squidflavoredsoup · 2 months ago
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dhmu🚶🚶🚶
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fairycosmos · 1 year ago
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every media would be infinitely improved by including a well written fat woman in it
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retellingthehobbit · 1 year ago
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A quick Bilbo/Thorin drawing
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schcherazades · 1 year ago
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grief will make you do crazy things. it will electrify the elegant, flower-stem neurons in the amygdala of your brain, will pluck them like an instrument. in ancient rome, grief made men twirl in their thin, leather sandals and pirouette until their feet bled; in india, it walked widows onto pyres waiting for fire. the persians gave the bodies of their deceased beloveds to dogs; the egyptians buried them with their servants. grief will make you laugh at the funeral, weep over the cereal bowl; it will buzz your feet until they start dancing in the middle of the night. it’s grief that inspires the unlikeliest of bedfellows. it will convince you, tugging at the hem of your ragged cotton robe — the one you’ve had since your father bought it for you in latakia when you were fifteen, the one that will always smell hazily of summer — that the building is on fire, the world is on fire, and you’ll only find water in one place: a city as far away from here as you can imagine. grief will pack your bag, quit your job, buy a white dress. it will make you say yes.
the arsonists’ city, hala alyan
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gloriousmonsters · 1 month ago
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listened to most of The Art of War while hanging clothes at my job earlier and I'm going to just distill down the real advice for y'all without the twenty thousand similes and metaphors and such
Wars are expensive have them really fast
Don't kill your soldiers they need food and stuff
But sometimes put your soldiers into inescapable life or death situations because that's how you really get them to be workin' hard instead of hardly workin', y'know
Have more guys than the enemy and be smarter. The best way to win a war is to have every single favorable condition for winning a war. Hope that helps
DO NOT fight in a salt marsh
If your boss gives you a stupid order, don't follow that order
Be 15 min early to the battlefield
Attack the enemy's weak points. But also they might be faking weaknesses so don't attack if they seem weak. But attack their weak points. But also-
For the love of god don't let anyone read omens
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pinkshgum · 7 months ago
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AAAAAAHHHH!!!!!!!!!!!!!! i read @thisnameisnotspokenfor wish rewrite AU and GOSH IS IT GOOD!!!!!!!! Asha and Cepheus have my heart!!!!!!! EVERYONE GO READ IT RIGHT NOW!!!!
seriously every chapter had me frothing at the mouth kicking my feet!!!! so i decided to draw some scenes from chapters 8, 23 and 29!
i commented on chapter 28 about how amazing this fic is but i'll say it again!! the worldbuilding, the characters and the references to past disney films!!!!! gahhhhhhh!!!!!1111!!1 (also, fellow treasure planet enjoyer, gotta respect that)
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raven-at-the-writing-desk · 4 months ago
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In what ways would you change Yuu (or would you get rid of them entirely)? The writing feels inconsistent on their place/importance. If they were just a conduit for the player to watch the events unfold that's one thing but in another story they are an active player.
I'd personally play into the beastamer aspect more. They are supposedly the reason why Ace, Deuce, and Grim were able to work together thus I'd want them to have more agency in making plans, giving orders, etc. Rook calls them Trickster but in what way (lol). The vagueness of being a self insert pains me. I'd also want to give them some magically infused weapon (or has a magestone embedded) just so they aren't fodder or sideline material.
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Mmm… As much as I dislike the blank slate self-insertiness of Yuu (I’d prefer to read about an actually realized character), I wouldn’t want to get rid of them altogether. I think they’re important for the role they serve in the narrative even if in execution is inconsistent and not done well.
The problem with “changing” Yuu is that there has to be a certain level of ambiguity due to the design of the game. You cannot give them too much personality or you risk alienating the audience that likes to project or self-insert. There’s also a limit to how much uniqueness a mobile game can lend its players characters; the format isn’t exactly known for having super in-depth player arcs, it’s known for their colorful casts of rollable characters. The devs have to toe that line carefully, not to mention juggle Yuu’s participation with letting the other characters shine. It is for this reason that I won’t be doing a total overhaul of Yuu or just deciding “give them a personality!” as what I’d change about them. Rather, I’ll be proposing alterations while thinking like a dev (ie preserving the current story and as much of the self-insertiness as I can while also trying to give Yuu more to do/say).
Now Yuu, being the outsider to this world, is perfectly poised to have others dump exposition on them. This serves the dual purpose of being able to diegetically explain things to the player. (We wouldn’t get this advantage if the player character was changed to be like… a Twisted Wonderland resident; you could explain some magic things to a layman, but a resident wouldn’t need more common knowledge like country names exposited to them. Were this the case, we’d need an additional excuse for Crowley to take in a native.) It’s also convenient to have them be the “eyes” for the player to experience the world through, since Yuu is able to conveniently be present for most major main story events. It essentially makes them a human-shaped video camera.
I’ve often heard people suggest that if we need a POV character, why not go with Grim since he basically serves the same purpose now anyway. My answer to that is: Grim is also an arrogant asshole who picks fights, just the same as any other NRC student. If Grim were the player character, he wouldn’t be contributing much or helping to guide the other students learn to get along. We need Yuu here to be that driving force for change because Grim simply isn’t capable of it when he’s instigating himself half of the time.
A smaller thing about Yuu that I love is the idea of them being the school photographer! (This is something that is shown in the second anniversary animated video too!) It gives us context for the cards we roll and it implies that Yuu is the one documenting these precious memories. I want Yuu to stay if only for this reason.
Personally, I wouldn’t make Yuu a combatant. This is antithetical to their role and I feel would instead work against them (or at least create a scenario where Yuu has to have some level of battle prowess; this impedes on the self-insert nature of them). Sticking a magic item in their hand makes little difference since they most likely wouldn’t know how to handle it in the moment. (Nor would a magicless human even be able to use some of them; for example, a magestone is completely useless to them.) A magicless human with no combat experience is just another liability to account for, not to mention it actively puts them in harm’s way. It might be cool in theory, but I think in practice it goes against the very concept of Yuu. They’re meant to be here to show that there is “another way” to the NRC students—that violence doesn’t solve all your problems, proof that you don’t need to be a powerful being to “change” others or the world around them. They’re supposed to be underestimated and not seen as much of a “real” fighter, and they’re supposed to prove those notions wrong by demonstrating their worth via other avenues. In this “the weak obey the strong” school, Yuu has to be the one to show them that strength comes in forms that are NOT magic power or battle prowess.
I feel that Yuu works best on the sidelines as a supporter and strategist. Strategy is, after all, half of the battle, and it’s a part that people tend to overlook in favor of the flashier fighters. But strategy is crucial and it can turn the tide against a formidable foe (as we see in the prologue)!! I think this is something the NRC students need to be made more aware of too, so Yuu should stay as the strategist; they just have to be given more opportunities to show off those skills!
With all of that being said, here is what I would change about Yuu:
Drop the beast tamer thing. It gets mentioned prominently like once in the prologue and then never becomes truly relevant. Maybe it’ll become important when it comes to taking down OB Grim, but that will be SO late in the main story that the payoff doesn’t seem worth it. There are no examples of Yuu’s beast taming skills ever being used in the main story, so the whole “oh you have the makings of a beast tamer” thing is so useless. If you really want to keep it, then let Yuu’s innate talent/skills for beast taming help them out at least once per main story book. This means I’d want to see instances of Yuu getting other creatures (ie not just Grim) to help them out.
Allow Yuu the agency to act on their own when it comes to finding a way back to their own world. Going home is so often relegated to a single line or a few sentences and then not addressed again until next book. Have Yuu take initiative instead of waiting around for updates from Crowley. They should go out and ask questions, investigate on their own, etc. Maybe have them get involved in each book’s conflict because they happen to get mixed up in it while conducting research instead of being TOLD to go and fix a problem. Book 6 marks the only real time I can think of Yuu making a drastic decision against Crowley’s advice. It puts them at great risk, and that’s something they’re willing to take for the sake of saving their friends. We need more moments like this throughout the rest of the story. However, Yuu won’t be allowed to do whatever they want unrestricted because 1) it falls out of the scope of a mobile game title and 2) we want to largely retain the capacity to self-insert. So when I say give Yuu more agency to act, I mean it ONLY in the sense of being more proactive in their efforts to get home.
Add a short comment or two from other characters depending on which dialogue options are picked for Yuu. It would be too ambitious to incorporate a full-on branching storyline or strong “choose your own adventure” elements, but at least have the other characters consistently comment on whatever brief dialogue option Yuu has rather than ignoring them 90% of the time. This wouldn’t alter the story in any way but it sure would be nice to have a little more flavor text and more of Yuu actually being acknowledged as present.
Yuu should fully commit to being a planner and strategist. We get to see this aspect of Yuu like once or twice in the prologue (when they tell Grim where to spit fire at the ghosts/planning how to beat the Phantom in the mines) and then are left to extrapolate this to the rest of the game. Maybe you can argue they figured out Azul’s scheme in book 3 too, but this isn’t good enough. If you’re going to set up the idea, then have consistent segments in each book that reinforces that idea. Have Yuu brainstorm ways to jailbreak in book 4, have Yuu be perceptive enough to notice that Malleus isn’t feeling great in book 7 (only for Malleus to brush them off/insist he has a solution), etc.
Have a short story segment that explains how or why Yuu earns their nickname “Trickster” from Rook. We got this with Floyd, so the other known nicknamer should reveal this, especially since the name “Trickster” implies intelligence and cunning. Yuu should have an opportunity to demonstrate this (in book 5 maybe?), which earns them Rook’s respect and the new title. This should also be informed by other parts where Yuu shows how smart they can be.
More time bonding with Grim. I say Grim specifically because I commonly see him as a hated character in part because of how he “steals lines/time” away from Yuu. (Adeuce and Malleus are fine as they are because the former already stick up for/help Yuu out and the latter is meant to stay mysterious until late in the main story.) This means that if you don’t already like Grim, the whole “Yuu chases them to Styx HQ to save Grim” plot point in book 6 rings hollow. To truly build a bond with Grim, please give us moments prior to book 6 that show how much they care for one another and are linked to each other as partners. Times when Grim causes inconveniences for Yuu don’t count. Give me instances of them cuddling at night or talking to each other about their hopes and dreams or whatever. This would establish the value that Grim sees in Yuu, as well as the value that Yuu sees in Grim. It makes it more believable that Grim would cry when he’s alone or realizes he hurt his partner, and that Yuu would defy the headmaster’s advice and put themselves at risk to save Grim.
Better incorporate the ghost camera and its usage in the main story. The ghost camera provides an in-universe explanation for gaming meta (ie the card illustrations); in the main story, it’s hardly ever mentioned save for its introduction in the prologue and when Yuu takes a picture of Mickey with it. What should happen instead is Yuu will take a picture of the characters involved in that chapter. This way, it’s a physical reminder of the time everyone spent together and the bonds they’ve developed. It further strengthens the idea of the students learning to get along and Yuu being there to facilitate that while also keeping the ghost camera relevant.
More time where Yuu actually bonds with/“changes” the other characters. One huge gripe I have with the main story is that we’re TOLD that Yuu’s presence changes and improves the boys for the better, that they teach them how to get along. Very little of the actual main story supports this (outside of the prologue). At best, Yuu has a very short chat with some of the OB boys at the end of their respective book. Yuu should have a little more time in this regard. I don’t know, maybe Idia is still struggling to socialize when he comes over to play video games at Ramshackle so Yuu has to gently encourage him to give it a try or says something to help include him in the conversation. Little things like that! Keep the strong interactions the other characters have in changing the OB boys (like Trey being the one to rush to Riddle’s side, the twins teasing Azul, etc.), but have Yuu help facilitate them opening up emotionally and being vulnerable with one another.
This last point is debatable (I keep changing my mind about it), but possibly make a point of showing how Yuu is adjusting to this new world. This honestly might mess with the self-insert aspect (which is why I debated to leave this out), but I also feel like it might be interesting to reinforce Yuu’s desire to go home h demonstrating homesickness or issues with settling into Twisted Wonderland.
To summarize, the changes I’d make largely involve making TWST commit to briefly mentioned details (that they largely don’t follow through on) and making Yuu actually do a little more to warrant crediting them with resolving issues + fostering friendships. A lot of the problems that exist now are due to promising a lot but then poorly executing on what was promised.
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skaters-art-blog · 4 months ago
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a midnight billford sketch bc i finally found my sketchbook
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rewrite-canon · 1 year ago
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im going crazy with how people are starting to agree with snow that sejanus was really stupid and deserved what was coming to him. reading the books first should be a pre requisite to the movie idcccc if that takes away the wider audience, the wider audience all have smooth brains anyway.
“why was he colluding with rebels when he could’ve just thought about it pragmatically 🙄” i’m in your fucking walls. sejanus was never dumb, snow just kept pushing that perception of him through the book to deflect the fact that sejanus was an actual good person. snow thought himself the personification of good and benevolence, which was why everything he did had to have some half-assed excuse as to why he was justified in doing it. it was why he was actually tweaking in the woods when lucy gray left him, because he wanted to rid himself of her but he didn’t have an actual reason so he convinced himself of the most random scenario ever to justify trying to shoot at her. so we can establish that snow was an evil broke boy who clearly wasn’t good— then sejanus was a direct confrontation of snow’s own shortcomings towards that (i don’t think i have to detail how sejanus was genuine, it was obvious). coriolanus and sejanus are like the direct opposite characters of each other, and snow knew and took pride in this to an extent. which is why snow couldn’t admit that sejanus was good to himself, thus sejanus was deemed ‘stupid’ to protect his own deluded self actualisation (but this also includes other aspects like how the war made the plinths rich and the snows poor, leading to resentment and jealousy from snow).
“but that still didn’t mean he wasn’t doing dumb things throughout the book” was it really that dumb? a rebellion will always include some level of risk but i don’t hear anyone calling heavensbee stupid because it actually worked out for him. plus sejanus is district, so if we use our common sense of who he is as a character and emotional intelligence of his situation, it’s pretty easy to see why he would get in touch with rebels. he’s literally always yearned for the districts, he never once cared about his money or safety, which isn’t stupid, it’s sad. this was his way of dealing with the guilt of profiting from his people’s suffering— again, not stupid. you could argue he was reckless, especially when he went into the arena, but most people who simply cast him as a ‘dumb character’ ignore how troubled he is and fall into the very filtered lens of snow who was just concentrating on his stupidity.
sejanus’ growing radical actions had nothing to do with stupidity and everything to do with feeling helpless and like nothing was changing. he tried minor/low-risk things such as attempting to change the perception of the districts in the capitol, advocating against the hunger games etc etc. of course it didn’t work, so his options grew limited to more radical courses of action. its a natural line of thought— activists literally do it in real life when they feel as if their cause isn’t getting enough attention (eg. setting themselves on fire). sejanus is a desperate character who is so selfless in light of snow’s constant self-preservation. snow will always put himself first and be paranoid that he will be betrayed like he’s betrayed others, so he never understands sejanus’ disposition to help and trust people, so he labels him dumb. omg. like. sejanus is so not-stupid i’m actually gonna start freaking out!! this is defamatory leave my boo alone!! plz go read a book and work on media literacy i am begging!!!
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ahappydnp · 4 months ago
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the fact that no one has taken the opportunity to do the funniest thing ever and get a photo kissing and holding the gay pride flag in front of the tit stage...
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cutter-kirby · 5 months ago
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god I missed him
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ruegarding · 1 month ago
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I think the main reason I hate the Percy Jackson show’s ending is that they made Poseidon the hero instead of Percy. Yeah, Percy succeeded in retrieving the Lightning Bolt, but he failed to do it in time to stop the war. If anything, by returning the bolt to Zeus, he gave him a weapon that he could potentially use against his own dad. I feel like Percy would have felt terrible that the father he’d resented so much had had to bail him out by debasing himself, because he’d failed at doing what he was supposed to do. Not to mention, Annabeth and Grover would have felt utterly miserable because they’d wanted to prove themselves on this quest. If they’d wanted to show that Poseidon loved Percy, they could have had Zeus decide not to start the war because the bolt had been returned before the deadline, but try to kill Percy because he still thinks that he’d stolen it, and have Poseidon stop him like he does in the show, and then convince him to hear out Percy. And then maybe gloat that it wasn’t his son who’d stolen the bolt, but Zeus’.
yeah, and honestly the change was unnecessary to begin w. the book scene(s) w poseidon already gave closure w poseidon (poseidon defends percy from zeus, conveys that he cares abt sally despite not being able to be w her, comforts percy and makes sure percy understands that he is not ashamed of him, etc) and foreshadowed percy's tragic fate (which the show failed to capture by removing the conversation and changing who saw the fates).
instead, the show rewrote it and failed to foreshadow that the war poseidon is surrendering in was a big deal, like u said made poseidon the hero who stopped the war, and also removed poseidon of his flaws and arc (the whole reason percy was on the quest to begin w is bc poseidon was too prideful to admit he'd never come up w the plan to steal the bolt, which makes poseidon surrendering his kingdom to aid percy's plan to defeat typhon more meaningful).
it's just not good writing.
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buttfrovski · 4 months ago
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when i need to study but the gods keep telling me to make south park characters in dress to impress
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